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Smack API: Destorying persistent Multi-User Chat Rooms

Another one that is not documented.
Suppose you have a persistent Multi-User Chat Room (MUC) and room is empty. Apparently to destroy the room, the owner needs to join it, and then call the destroy() method on that room.
See, short and sweet.

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2 replies on “Smack API: Destorying persistent Multi-User Chat Rooms”

when i try to destroy it, it gives me an internal server error (500), do you have any idea why?

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